Temple

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Size 2x2
Tech Required Priesthood
Cost 30,000 Coins
Upkeep 2,500 Coins/Day
Hammer Cost 2,000
Hitpoints 250
Points 4700
Limit Per Town 1
Specials None

TODO ADD IMAGE

Overview

The temple is an advanced structure that allows towns to invest more heavily in culture. Unlike the Monument, the Temple requires a more active role from it's town's members. However, by building a temple, your town does receive a small boost in culture all on its own, so some towns may wish to build it. However temples come at a high upkeep cost, so you must build them only if you have something to gain.

Modifiers and Effects

HappinessGenerates 5 extra Happiness
CultureGenerates 100-500 Culture points per hour

Sacrificial Lamb

By paying tribute to the gods, you can add bonus culture to your town over time. This is done through killing sheep and placing the raw mutton in the altar chest.

level Mutton consumption per hour Culture rate per hour XP (Hours) before level up
1 2 100 24(1days)
2 4 200 48(2days)
3 6 300 96(4days)
4 8 400 120(5days)
5 10 500 144(6days)

See Also

Tutorials CivCraft Defensive Structures Civ & Town Structures Tile Improvements Wonders Units Command Reference